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Designing Singleton Game Managers and State Patterns

Use architectural patterns common in backend systems, like Singletons and State Machines, to manage global game data.

Game State Management & Save Systems (A Backend Approach)

Everything You Need to Know About Singletons in Unity

Sign up for the Level 2 Game Dev Newsletter: http://eepurl.com/gGb8eP The Singleton Pattern is a design pattern that's well-loved ...