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As A Backend Developer I Want To Create Simple 2 D Game In Unity Using Ai
This course is designed for backend developers transitioning into 2D game development with Unity. It covers the essential architectural bridge between C# backend logic and Unity's component-based lifecycle, leverages AI tools for rapid prototyping and asset generation, and guides you through project management, UI implementation, and deployment.
Transitioning from Backend to Unity & Environment Setup
Designing 2D Game Concepts with AI Assistants
2D Game World & Physics Basics
AI-Assisted Asset Generation (Visuals & Audio)
AI-Driven Coding & Scripting Gameplay
Game State Management & Save Systems (A Backend Approach)
UI, HUD, and Scene Management
Testing, Polishing, and Portfolio Publishing
Building for WebGL and Showcasing on GitHub and Itch.io
Publish your final project for browser-based play, making it accessible for portfolio showcases.
How to Build and Upload a Unity 6 Webgl Game to itch.io
How to Build and Publish your Unity Game to Itch.io (Updated 2024)
Hosting your game on GitHub
How to share your Unity project as a WebGL on Github pages
Unity WebGL Build and Hosting on GitHub